Introduction to iPhone Development
1. Application Runtime
Core Architecture and Life-cycles
2. What’s in a bundle?
The resources in an app bundle
3. Customizing Behavior
How does it launch? IPC?
4. Relation with Tools
How do we get the app on the phone?
…
main and UIApplicationMain
- main()
= Just like any other main functions (C, C++, etc)
= Creates top-level autorelease pool
= Starts application with UIApplicationMain
- UIApplicationMain()
= Creates instance of UIApplication that is responsible for
actually launching your application (loading main Nib file).
= Takes four parameters: argc, argv, ignore other two.
…
Website: www.acm.uiuc.edu | Filesize: 2468kb
No of Page(s): 27
Click here to download Introduction to iPhone Development.
Related Copyrighted Books
Programming in Objective-C 2.0 (2nd Edition)
iPhone Open Application Development: Write Native Objective-C Applications for the iPhone
Head First iPhone Development: A Learner’s Guide to Creating Objective-C Applications for the iPhone
iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide)
iPhone For Dummies: Includes iPhone 3GS (For Dummies (Computer/Tech))
Pro Objective-C for Mac and iPhone
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Tags: iPhone, iPhone OS, iPhone OS 3.0, iPod, iPod Touch, UIApplication, UIApplicationMain
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